Introduction

1. 
Identifiable entity with the same characteristics and behavior is known as :

2. 
The wrapping up of data and operation/functions into a single unit is known as :

3. 
___ means the organizing principle of a program. It is an approach to programming.

4. 
A class whose properties are inherited by other classes is known as :

5. 
is an identifiable entity with some characteristics and behavior.

6. 
……….. is the ability for a message or data to be processed in more than one form.

7. 
A ………… is an identifiable piece of code within a program, with a set of inputs and outputs-

8. 
……….. is the property of a system that has been decomposed into a set of cohesive and loosely coupled modules.

9. 
Which generation language is a machine-level programming language?

10. 
……… refers to the act of representing essential features without including the background detail or explanation?